We're gonna release a patch #3 at the end of this week.
So, what's new?
- modified the auction gameplay
- Election campaign
- Lobbying laws
- and much more
We'll post the details on the patch release day. Now we feel like telling you about the details of the political system: the structure of the legislative power, individual differences in political ideology as well as a political campaign.
In the mentioned patch, you'll be coming across with state politicians - members of a state legislature. As you know, every state legislature is divided into two chambers, the upper chamber headed by the Lieutenant Governor and the lower chamber headed by the Speaker of the majority party.
We've started developing the system at the bottom of the political hierarchy; in future updates, we'll be releasing the next executives - the US President, the Supreme Court, etc. - so that the player climbs from the bottom to the top of the political ladder.
There are 2 factions - the Democrats and Republicans - in which all politicians have different ideological views in the game world:
- Democrats are aiming at lobbying for a law that reduces individual income tax but increases corporate tax;
- Republicans are supporters of an open market with low export duties. At the same time, they support protectionist economic policy that erects tariff and other barriers to trade with other nations.
To get max benefit, you should be flexible in the confrontation of two ideologies.
The election process: select a candidate and run him for the opponent post. Most influential politicians, also having an impeccable reputation, have a good rating among voters so it'll be hard to win.